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Sunday Market

Bedrock isn't the second server here

Bedrock players join Sunday Market at the same address as Java players, with no Java account, and land in the same world, chat and economy. This piece goes feature by feature through what the wiki records for Bedrock: what works the same, what takes a different button or menu, what has not been confirmed yet, and the short list Bedrock does not get.

By Sunday Market · Published

Bedrock works well on Sunday Market, with a short list of exceptions the wiki records. Bedrock players join marketsunday.com on port 19132 with no Java account, and they share one world, one chat and one economy with Java players. Most features run on the server and behave the same. Voice chat, coaster rides and a few anvil and recipe-book steps do not.

There is no Bedrock copy of the world and no Bedrock-only server off to the side. The differences sit in the small print, so this piece spells it out. The Java vs Bedrock explainer already covers how the two editions differ in general, and the crossplay page covers how each one connects. This piece is narrower. It takes Sunday Market's own features one at a time and says what each does on a phone, a console or Windows Bedrock, using only what the wiki records.

What does a Bedrock player share with Java players?

The front door is the same. Bedrock players add marketsunday.com as a server, set the port to 19132, and join with Bedrock 26.30 to 26.51 as of October 2026. They sign in with the Bedrock account they already have, so nobody has to buy Java Edition. Their names carry a leading dot, like .YourName, which keeps a Bedrock name from clashing with a Java one. Connecting from Bedrock has the steps, including the relay method that consoles need.

Inside, there is one overworld, one Nether and one End. A Bedrock player can /msg a Java player and see them in /list, and every command is typed in chat the same way on both editions. Coins come from the same economy, with a balance for each account, and /pay and trade windows work across the line. On the first join, Bedrock downloads the server's textures for furniture, crops and dishes by itself, with nothing to import by hand.

Why most features behave the same

Many of Sunday Market's additions run on the server, and the game client only draws the result. That is why the farming page can say flatly that every effect works the same for Bedrock players: the server tills the soil and waters the crops, and both editions see the same field. Enchant Mastery perks are real potions, drops and sounds, so they fire on Bedrock as well.

Where the editions part ways, it is almost always at the screen. A chest menu is drawn in Bedrock's own layout, a button sits on a different action, or the Bedrock recipe book leaves a recipe out. The table sorts each feature by what the wiki says it does on Bedrock.

Sunday Market on Bedrock, feature by feature

FeatureOn BedrockWhat to know
World, chat and economySameOne overworld, Nether and End; /msg, /list, /balance and /pay work across editions
CommandsSameTyped in chat, the same as Java
BrewingSameTap and hold where Java players right-click the cauldron
PacksSameUse the pack or type /bp; crouch and use it to wear it
Farming effects and sprinklersSameThe tilling, watering and harvesting happen on the server
Furniture seatsSameSit down, then sneak to stand up
Inventories and chest menusDifferentBedrock's own layout, the same contents
Chat formattingDifferentGradients and hover cards look simpler; the words come through
Astral runesDifferentTo go back, start breaking a block with the rune in hand
Market stallsDifferentBuy with the action that opens a chest, sell with the action that breaks a block
Rare enchantmentsDifferentThe table shows the level cost, not the name; on the item it shows as a gray line
Anvil with a rare or farming bookDifferentBedrock may refuse it; roll at the table, or ask a Java player to combine it
Custom recipesDifferentMay not show in the recipe book; lay the items out by hand
Kitchen cookbookDifferentOpens as a menu of chapters with the recipe pages locked
Invisible armorDifferentOthers see your skin; you still see your own armor
TrainsDifferentRide and stop at stations as usual; you cannot push a cart by walking into it
CoastersDifferentParts of the track may not show and the car can lag; trains suit Bedrock better
Custom biomesDifferentGrass, water and fog take a nearby vanilla look
ConsolesDifferentJoin through a relay app on a phone on the same Wi-Fi
Proximity voiceNot on BedrockJava only, with a client mod; Bedrock players use text chat
Foodie BookNot on BedrockOpens only on Java; every recipe in it is on the wiki
Outreach and TravelerNot on BedrockThey change reach and step height, which Bedrock can't do

How do Bedrock players get around the gaps?

Most of the "different" rows take one extra step and no help from staff. A custom recipe that the Bedrock recipe book leaves out still crafts: lay the items out in the grid by hand and the result appears. When the anvil refuses a rare or farming book, the same enchantment rolls at the enchanting table. Bedrock shows its cost there but not its name, and if you pick it anyway you get the real enchantment.

A few fixes are worth knowing before you need them. Irrigate only ever comes as a book, and a book needs the anvil, so village house chests hold buckets that already carry it. Delicate goes onto an axe only through the anvil, which on Bedrock means asking a Java player to combine the book for you. The kitchen cookbook keeps its recipe pages locked on Bedrock, so Kitchen recipes lists every dish, and the Foodie Book's five courses are written out there too. Outreach and Traveler are kept out of the enchanting table on purpose, because a Bedrock player would roll an enchantment that does nothing.

On trains, a Bedrock player can let a launcher sign roll one cart into the next to link them, or ask a Java player to push. A fast train can look jerky on a Bedrock screen even though it runs at full speed. Coasters are the weakest row on the table, since the track is drawn with display objects the bridge does not fully support, and the wiki points Bedrock riders to trains instead.

What has not been confirmed on Bedrock yet

Some features have not been tested on a Bedrock screen, and the wiki says so instead of guessing. Repair with XP should work if you crouch and use the item while looking at the sky, but nobody has confirmed it on Bedrock. Second Wind, a Mastery perk, plays the totem animation on Java; on Bedrock that animation is unconfirmed, and so are the symbols in the mastery badge. Capture Eggs should craft and throw the same way.

If one of these does nothing for you, or an Auction House button does nothing, tell staff with /helpop and say which one.

Who should play on Java instead

Use the edition you already own, unless one of two things matters a lot to you. If you want to talk out loud with the people building next to you, proximity voice needs Java and its client mod, and it reaches up to 48 blocks. Bedrock players use text chat, which every Java player can read. If you came mainly to ride the coasters, Java draws them in full.

Everything else on the table comes down to a different button, a different menu or a recipe laid out by hand, and each row has a way through. A Bedrock player on a phone builds in the same world, earns from the same economy and trades with the same neighbours as a Java player at a desk.

There is one server and one address: marketsunday.com, with port 19132 for Bedrock. Connecting from Bedrock takes a phone, a Windows PC or a console through the first join, and the join page covers both editions side by side.

Come build something that stays.

Open Minecraft, add marketsunday.com as a server and connect. Java uses the default port. Bedrock uses port 19132, and consoles need one extra step.

Server address

marketsunday.com
Java port25565

Default port, no need to type it

Bedrock port19132

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