Sunday Market
Travel

Astral Runes

A craft-based teleport system. No commands. Ignite a rune with a location, build it into a Strange Block, click to teleport.

Astral runes are how you travel here. You craft items and place blocks, and the gameplay handles the rest. Teleport feels like part of vanilla, not a typed shortcut around it.

The base item is a Strange Rune — crafted around an Emerald emerald, with an engraved sigil that can remember a location in its memory. You ignite it with a location, then build it into a Strange Block to make a teleport pad.

Teleporting isn't instant. After you trigger a rune, there's a short delay — about ten seconds — before the jump fires, and each use costs 3 hunger. That breather keeps rune hops as travel, not combat spam. Same dimension only.

The base item: Strange Rune

Craft a Strange Rune around a single Emerald emerald — the emerald sits at the heart of the recipe.

Activate it: stand exactly where you want to remember. SneakRight-click any block. The rune ignites — its memory now holds that location. The item picks up a glow.

Rename it (optional): drop it in an Anvil anvil and rename, so you can tell your quarry rune from your tavern rune at a glance.

A clean Strange Rune does nothing on its own. It needs to be ignited, then built into a Strange Block — the anchor that does the actual teleporting.

The teleport pad: Strange Block

The Strange Block is the device that does the teleport. Place it where you want the departure pad to be, and anyone interacting with it gets sent to the location stored in the rune used to craft it.

Craft it:

  1. Ignite a Strange Rune at your destination (SneakRight-click).
  2. Take that ignited rune to a crafting table.
  3. Surround it with 8 Obsidian obsidian blocks (rune in the center).
  4. Output is a Strange Block carrying that rune's memory.
  5. Place the Strange Block anywhere you want to act as a "go-to-here" pad.
Strange Block
Surround an ignited Strange Rune with 8 obsidian. Output remembers the rune's location.

Use it:

  • Left-click the Strange Block to teleport to the saved location.
  • SneakBreak to destroy it and recover the original rune.

The hub pattern (most useful build)

The standard rune hub:

  1. Pick a central spot at your base — call it the rune room.
  2. Walk to a destination (your quarry, your tavern, your outpost). Ignite a Strange Rune there.
  3. Walk back to the rune room. Craft the ignited rune into a Strange Block. Place it on the wall, label it.
  4. Repeat for each destination — one Strange Block per place you want to go.
  5. Now your rune room is a wall of teleport pads. Click the one you want.

Add a return Strange Block at each destination (ignited at the rune room) and you have round-trip travel between every point in your network.

For multi-player community hubs, anyone can place Strange Blocks in shared spaces — public rune networks are a real thing if a community wants to build one.

Why this is the headline travel system

Free fast-travel makes the world feel small. Setup-cost travel keeps the wilderness wild and rewards players who build real infrastructure into the world. Astral runes give you both the cost (an emerald per rune, the obsidian for each Strange Block, the walk to ignite it) and the payoff (permanent pads, round-trip hubs, public networks).

The trade-off is: setup takes a session or two. The payoff: travel feels like a thing you accomplished, not a thing you typed.

Rune rules

  • A short delay per jump — the teleport fires about ten seconds after you trigger it, and each use costs 3 hunger, so keep a snack handy on a long chain of hops
  • Same dimension only — a Strange Block in the Overworld can't send you to the Nether (use a portal for that)
  • Strange Blocks drop the rune on break — sneak-breaking a Strange Block returns the original ignited rune
  • Pads are physical — if you want a private trip, build your rune room behind a locked door

See also

How to Join Sunday Market

Server address

marketsunday.com
  1. 1Launch Minecraft Java Edition.
  2. 2Click Multiplayer.
  3. 3Click Add Server.
  4. 4Server Name: Sunday Market. Server Address: paste the address above.
  5. 5Click Done, then double-click the entry to connect.
  6. Recent older Java versions connect too — the version-translation layer maps them to the server's Minecraft 26.1.