Sunday Market
Travel

Astral Runes

Craft a Strange Rune or buy one with /rune shop, save a spot, left-click a block with the rune to go back, or build it into a Strange Block pad.

Astral runes are how you travel here. You craft items and place blocks, and the gameplay handles the rest. Teleport feels like part of vanilla, not a typed shortcut around it.

The base item is a Strange Rune, crafted from one Emerald emerald and one Ender Eye Eye of Ender. Save a location in the rune and the rune itself takes you back there. Build it into a Strange Block to make a fixed teleport pad that anyone can use.

Each trip costs 3 hunger points. After a trip, you must wait about 10 seconds before teleporting again. That timer limits repeated jumps; it is not a countdown before the first jump.

The base item: Strange Rune

Craft a Strange Rune with an Emerald emerald and an Ender Eye Eye of Ender.

No Eye of Ender yet? Type /rune shop and click the rune in the menu to buy one for 50 coins. If you are short of coins or your inventory is full, the shop tells you and charges nothing.

Save a spot: stand exactly where you want to come back to. SneakRight-click any block. The rune then glows to show it holds that location.

Go back: hold the glowing rune and Left-click any block. It takes you to the spot it saved. On Bedrock, start breaking a block with the rune in your hand. To save a different spot, sneak and right-click again somewhere new.

Rename it (optional): drop it in an Anvil anvil and rename, so you can tell your quarry rune from your tavern rune at a glance.

A new rune holds no spot yet, so save one before you use it. When you want a pad that stays in place, build the glowing rune into a Strange Block.

The teleport pad: Strange Block

The Strange Block is the device that does the teleport. Place it where you want the departure pad to be, and anyone interacting with it gets sent to the location stored in the rune used to craft it.

Craft it:

  1. Ignite a Strange Rune at your destination (SneakRight-click).
  2. Take that ignited rune to a crafting table.
  3. Surround it with 8 Obsidian obsidian blocks (rune in the center).
  4. Output is a Strange Block carrying that rune's memory.
  5. Place the Strange Block anywhere you want to act as a "go-to-here" pad.
Strange Block
Surround an ignited Strange Rune with 8 obsidian. Output remembers the rune's location.

Use it:

  • Left-click the Strange Block to teleport to the saved location.
  • SneakBreak to destroy it and recover the original rune.

The hub pattern (most useful build)

The standard rune hub:

  1. Pick a central spot at your base for a rune room.
  2. Walk to a destination (your quarry, your tavern, your outpost). Ignite a Strange Rune there.
  3. Walk back to the rune room. Craft the ignited rune into a Strange Block. Place it on the wall, label it.
  4. Repeat for each destination, with one Strange Block per place you want to go.
  5. Now your rune room is a wall of teleport pads. Click the one you want.

Add a return Strange Block at each destination (ignited at the rune room) and you have round-trip travel between every point in your network.

Players can place Strange Blocks in shared spaces, so a community can build a public rune network with a central room.

Why this is the headline travel system

Free fast-travel makes the world feel small. Setup-cost travel keeps the wilderness wild and rewards players who build real infrastructure into the world. Astral runes give you both the cost (an emerald and an Eye of Ender per rune, or 50 coins in the shop, the obsidian for each Strange Block, the walk to ignite it) and the payoff (permanent pads, round-trip hubs, public networks).

The trade-off is: setup takes a session or two. The payoff: travel feels like a thing you accomplished, not a thing you typed.

Rune rules

  • A wait between jumps — you can teleport again about ten seconds after the last trip, and each use costs 3 hunger points
  • World destinations — a rune remembers its saved location and can point to another world. Protection rules may stop you saving a location in someone else's area.
  • Strange Blocks drop the rune on break — sneak-breaking a Strange Block returns the original ignited rune
  • Pads are physical — if you want a private trip, build your rune room behind a locked door

See also

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How to Join Sunday Market

Server address

marketsunday.com
  1. 1Launch Minecraft Java Edition.
  2. 2Click Multiplayer.
  3. 3Click Add Server.
  4. 4Server Name: Sunday Market. Server Address: paste the address above.
  5. 5Click Done, then double-click the entry to connect.
  6. Recent older Java versions connect too — the version-translation layer maps them to the server's Minecraft 26.1.