Sunday Market Wiki
How every system on a public 18+ Java and Bedrock survival server works — the coin economy, copper golem jobs, brewing, land claims and travel.
Sunday Market is a public Minecraft survival SMP for adults, where Java and Bedrock players share one persistent world. This wiki documents how its systems work: an economy that pays coins for ordinary play, copper golems that take jobs, a brewing tavern, Wards for land claims, and travel you build in the world. Familiar survival rules remain, while the terrain and smaller details change what you find along the way.
The bar is "feels like an expansion, not a server with plugins." This wiki is how you learn what's in the box.
New here?
If you haven't joined yet, head to Getting Started for the connect-and-go path on Java or Bedrock. Already in? Your First Day is the 10-minute orientation.
Browse by topic
What makes this server different
- The economy pays you for playing. Mining, fighting hostile mobs, fishing, sleeping, and chatting can earn coins, with each activity following its own rate and limit. How it pays.
- Deep player-driven systems. A real brewing loop at the tavern, copper golem Work Orders, linked chests, Astral runes and redstone elevators. Use the systems that suit your build.
- 18+, light on rules, hard on jerks. No chat filters, no permission gymnastics, no sweat. Just don't grief, don't slur, don't cheat. Rules.
Where to dive next
If you came for survival
- Your First Day — the orientation
- How it pays — what earns you coins
- Storage — pack, ender chest, recovery chests
- Travel — Astral runes, ender pearls, roads, elevators and Nether portals
- Exploring the world — terrain and landmarks across three dimensions
If you came to build
- Building & claiming — how land works
- Linked chests — shared chest inventories, hopper filters, autocrafters
- Tree felling — break one log of a natural tree, the rest comes down
- Pig Tractors — harvest and replant from a saddled pig
- Gardening and biome trees — grow trees and fill more pots
- Quality of life — smaller survival tweaks
If you came to fight
- Combat — mechanics, vanilla refresh
- PvP — when it's on, when it isn't
- Recovery chests — your stuff doesn't vanish on death
- Elytra vault — claim End Ship wings with a shulker shell
- Armored elytra — an elytra that keeps a chestplate's armor
- Trial chambers — vaults that reopen for you every hour
If you came to brew
- The Tavern — the brewing system
- How to brew — cook, distill, age, pour
- Recipes — the recipe catalog
If you came to automate
- Automation — linked chests, golem crews, caravans
- Work Orders — every copper golem job in detail
In-game shortcuts
/balance shows your coins and /pay sends them. /baltop shows the richest players on the server. /bp opens your pack, /inspector shows who changed a block, /wild looks for a wilderness landing checked against terrain hazards, and /trade opens a secure trade window with another player, from any world. The full list lives at Commands.
House rules in short
Be decent. Don't grief or steal. Don't impersonate staff. PvP only with consent or in opt-in zones. No cheats, no exploits. 18+ chat is fine — slurs aren't. Full version: Rules.
See also
- Join page — the address and quick-connect
- Rules page — short rules summary on the marketing site
- Crossplay guide — how Java and Bedrock share the world
- Ranks & chat — name colours and nicknames
- Crossplay — how Java and Bedrock share one survival world
- Forever world — the no-reset policy and what it means for your builds
- 18+ community — who the server is for and how chat works
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