Tools & Quality
Quality of life
A practical guide to tree felling, item records, double doors, protected soil, and the small changes you can use today.
A few small changes save work around a base. Tree felling brings down a whole natural tree, used gear records what it has done, and a pair of matching doors can open together. Some conveniences need a command or a particular build, so use the linked guides for the exact steps.
Gathering and storage
- Tree felling is on for everyone: break one log of a natural tree with an axe and the tree falls. Placed logs never do. Sneak to break one log, carry a sapling to replant, and use
/treechopper toggleto turn it off. - Tool stats add usage counts and item history to eligible gear. Read the tooltip in your inventory.
- Chest sorting helps tidy stored items. Inventory tweaks covers nearby chest commands.
- Crafting & recipes lists added crafts and workstation recipes.
Around a build
- Matching double doors open together when you use one side. Sneaking or redstone lets you work the doors separately. Building and claiming covers protecting the result.
- Farmland keeps its shape when players walk on it. A fall onto farmland can still be worth avoiding around a delicate crop layout.
- Dragon egg control: an ordinary right-click on the egg leaves it in place. To let it teleport as usual, sneak and right-click it with both hands empty.
- Building mechanisms explains the available sign-controlled bridges, doors, gates, hidden switches, and cooking pots.
- Cauldrons covers water-cauldron washing and concrete powder conversion. Its item-drop recipes are separate from a cooking pot built over fire.
See also
- Gameplay for farms, claims, and decor
- Automation for item collection and processing
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