Tree felling
Chop one log, the whole tree comes down. Leaves clear automatically.
Vanilla tree-chopping is one log at a time. Climb up, chop the next log, climb back down, gather logs. Sunday Market replaces this with tree felling: chop any one log and the entire tree falls.
Logs land at your feet. Leaves clear automatically. A towering oak disappears in one click.
How it works
When you chop a log block with an axe (any axe — wood through netherite), the system:
- Detects the connected tree (logs + adjacent leaves)
- Verifies it's a real tree — enough logs and enough leaves nearby, not a player-built log structure
- Breaks all the logs
- Clears the leaves
Drops accumulate at the base of the tree. There's a size cap per fell, so a truly gigantic tree may take more than one swing — that's the server protecting itself, not a bug.
Toggle per-player
Default: enabled.
/atcSome players prefer manual chopping for:
- Surgical control in a forest where they only want a few logs
- Building — they're harvesting placed logs and don't want them all to fall
Pairing patterns
Tree felling + auto-tool
Start chopping with anything in hand — auto-tool swings with your axe, and the fell triggers off it. One click, one tree.
Tree felling + auto-replant
The auto-plant tweak (see Quality of life) makes dropped saplings plant themselves after a short delay. So:
- Chop a tree (auto-fell)
- Gather the logs at the base
- Saplings drop nearby
- Saplings auto-plant after a moment
- Trees re-grow on their own
Walk through a forest harvesting trees; they re-seed themselves behind you. Sustainable forestry.
What it doesn't do
- Doesn't break a player-built log structure — too few leaves nearby
- Doesn't break leaves player-placed (vanilla rule on placed-leaf data)
- Doesn't break trees while crouching (in some configurations) — useful for "I want to chop just one log"
Wood types
Works on every tree wood type:
- Oak, spruce, birch, jungle, acacia, dark oak
- Crimson and warped (Nether stems)
- Mangrove, cherry, pale oak, bamboo
Building considerations
If you've built a structure with logs (a wooden cabin, a log fence), tree felling won't affect it because:
- Most player log structures have too few leaves nearby
- Most player log structures don't fit the "tree" shape
- The system errs on the side of "leave it alone"
If you're worried, sneak-chop (some configs treat sneaking as "manual mode") or temporarily toggle tree felling off via /atc.
Performance notes
Felling a giant tree breaks a lot of blocks at once — on a busy server, that can be a small TPS dip. Be considerate:
- Don't fell a giant tree right next to a busy area
- Don't fell repeatedly in a loop (clear-cutting forests)
- If staff asks you to slow down, do
For most everyday play, tree felling is invisible — a click, the tree falls, no perceptible lag.
See also
- Auto-tool — the axe finds your hand on its own
- Quality of life → auto-plant — auto-replant for sustainable forestry
- Inventory tweaks — unload the wood haul fast