Elevators
Vertical-only teleport built from two redstone blocks. Up to 100 blocks per hop. Jump to go up, sneak to go down.
Elevators are vertical teleport pads — two redstone blocks at the same X / Z coordinates, separated vertically. Jump on the lower one to go up, sneak on the upper one to go down.
The cleanest way to traverse a multi-floor base or descend a deep mine.
Setup
- Place a redstone block at the floor of your starting level.
- Place another redstone block at the same X / Z, on the floor of your destination level (max 100 blocks above).
- Stand on the lower block, Jump → teleport up.
- Stand on the upper block, Sneak → teleport down.
That's it. No commands, no signs, no setup beyond placing the blocks.
Floor indicator & feedback
Step onto an elevator block and the game tells you exactly where a jump or sneak will send you. A "Floor X of Y" readout appears on-screen — actionbar, title, and a bossbar — and arrow particles point up or down toward the linked block. So you always know which floor you're on and which way the pad runs before you move.
When you elevate, a particle burst fires and a teleport sound plays. The whole motion takes a fraction of a second — obvious even in dim spots where you might not immediately notice the height change.
Range
Max 100 blocks between paired redstone blocks. If you need more, chain them — two pairs at 100 blocks each = 200-block traversal.
The 100-block range covers most builds — a 10-story tower is ~50 blocks, and you still have headroom.
Stack them for multi-floor
Place redstone blocks at the floor of every level. Each pair links to the next nearest redstone block above or below it. So a 3-floor base with a block at floor 1, 2, and 3 gives you:
- Floor 1 → Floor 2 (jump)
- Floor 2 → Floor 3 (jump) OR Floor 2 → Floor 1 (sneak)
- Floor 3 → Floor 2 (sneak)
You can walk into the elevator on any floor and jump/sneak to the floor you want. Faster than ladders, fancier than stairs.
Use cases
Multi-floor base
The headline use case. One stack of redstone blocks links every floor of a tower or mansion.
Mineshaft return
You drop to bedrock for mining. To get back up, climb 100 blocks of ladders or build stairs. With an elevator, jump once and you're at the surface.
Tower interiors
Wizard tower? Lighthouse? Any tall structure. Redstone block at the bottom and the top — instant traversal up.
Dramatic entrance
A throne room with a hidden redstone pad below. Jump → teleport up onto the throne dais. Pure flex.
Redstone costs
Redstone blocks cost 9 redstone dust each. A base with elevators on 5 floors needs 5 redstone blocks = 45 redstone. A few hours of mining yields plenty.
For decorative reasons, you can hide the redstone under carpet (the elevator still works through carpet). Or build it into a column of textured blocks for a cleaner look.
What elevators can't do
- Travel horizontally — vertical only. For horizontal pad-to-pad, use Astral runes.
- Cross dimensions — same dimension only (Overworld to Overworld, etc.)
- Range is 100 blocks per hop — chain pairs for even taller traversal
- Skip blocked space — if there's an obstruction in the destination, the elevator may refuse the teleport for safety
Elevators vs Astral runes vs ladders
| Redstone elevator | Astral rune pad | Vanilla ladder | |
|---|---|---|---|
| Speed | instant | short delay, costs 3 hunger | slow climb |
| Direction | vertical only | any | vertical only |
| Range | 100 blocks per pair | unlimited (same dimension) | as tall as you build |
| Blocks needed | 2 redstone | 1 emerald rune + 8 obsidian per pad | many ladders |
| Best for | floor-to-floor | point-to-point | decorative, casual |
For multi-floor bases, elevators are simply better than ladders — instant, no climb animation, no fall-off-the-ladder accidents.
See also
- Astral runes — horizontal pad-to-pad
- Travel overview — full toolkit
- Building & claiming — multi-floor builds and other bases